Well,
....
When I first saw and experienced what was happening at iRacing I was really into it because of their vision, and the enticing amount of resources poured into it.
In my head I kind of envision "Scawen with some millions behind his passion".
Don't you agree that that would be bliss? I mean here we have had a visionary (an abundantly intelligent one) making a great, physically based sim for damn near a decade now. He had a couple buddies that could contribute things.
On the other side, you have a very talented pioneer of old tech in this same niche, who probably has the same passion or close to it but started a little earlier with older tech. Except he didn't develop any further until 2008 when someone threw insane amounts of the green his way.
As has already been said, using NR2003 code for a 2008+ product (and that 2003 code already being depricated, severly so at the time even) was a massive, massive mistake. I don't even understand how that was allowed to happen unless there was dollar signs in the eyes of those involved.
Running LFS, playing with LFSTweak etc in the past shows just how logically and physically LFS calculates everything and I'd taken it for granted that ANYONE worth their salt would have the same approach. Basic physics has basic laws that any physical modelling engine should adhere to, and to departed from or "fudge" those things is a pretty strange, embarassing circumstance to be willing to subject yourself to with an audience as critical as the sim-racing audience. Sure there are nitwits here like anywhere but by and large and almost by definition sim-racers are looking for something very specific and difficult to generate. I've pumped some dough into iRacing the last few years because I believed that they had the ability, passion, resources, and combined brainpower to achieve something amazing. I've given them reasonable doubt for a year, and this is the first year I will be pulling my contribution from their financial books.
I feel a little naive for all this, but that's how it goes. this is just an entertainment product and I enjoyed it a lot but if LFS ever gets revived it STILL has a number of advantages. It's clear iRacing now has no idea what those are, and Scawen still has better physical model with more features, and more believable behaviour over a wider ranger of circumstances. Which is both sad, and amazing, but that's what it is.
Genre is a bit of a joke isn't it?